![]() ![]() And in the scene they are visible as an animated model. Then, using a plugin, I import these resources into a scene in Cinema 4D. As a result of running RealFlow 10, I get directories with files - particles and mesh. ![]() ![]() I have RealFlow 10 as a separate program that works OUTSIDE Cinema 4D. It's a plugin that works "inside" Cinema 4D, just like X-Particles. The first one is RealFlow for Cinema 4D - you mention it. Two separate products should be distinguished. Maxon's native R20 renderer renders animation without any problems, but I didn't buy V-Ray to render on a slow renderer physical R20. bin mesh sequence from RealFlow10 in Cinema 4D and V-Ray 5. Please help those people who managed to render an imported. On the CPU, there is no visible liquid in the rendered animation either. I will add that I render using the GPU - RTX 3080 Ti. I have current versions of RealFlow 10 and the RFConnect plugin for Cinema 4D. All models from such a 3D scene render except liquid! You can't see the liquid! Please help. In another scene, the camera slowly follows the spline and has a fixed target. Once, literally ONCE I managed it - I don't know how, maybe because the camera was static. However, there are problems with rendering animations. There are no problems with rendering static shots from such an animation with V-Ray 5. bin files with the mesh of the animated liquid into Cinema 4D. Then in Cinema 4D, using the "RFConnect" plugin, I import a sequence of. I am creating a liquid animation in RealFlow 10 along with a mesh (.bin files). I have Cinema 4D R20 Studio, RealFlow10, V-Ray 5 (version 6 is not compatible with R20). ![]()
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